wav (3) gs soundfont (29) genesis (24) directwave (12). sf2 (82) soundfont (547) zip (6) polyphone (20) fl studio (18) videogame (237) piano (147) snes (140) drumkit (142) synth (142) sfz (42) gm (131) hydrogen (2) flstudio (16) lmms (6) wav (6) rar (2) midi (60) nintendo (97) guitar (81) samples (81) drums (77) preset (76) sampled (76) roland (66) general midi (68) retro (58) zynaddsubfx (3) fl studio 20 (3) free soundfont (39) virtualmidisynth (17) musescore (7) nintendo ds soundfont (59) gm soundfont (55) midi voyager (13). The former is not supported anymore on the Pi4 - the latter works, but it's not 100% behaving the same as on a Pi3.Tagged with. ![]() The PI4 has a different kind of driver (it's basically emulated on top of the DRM/KMS primary video plane) which doesn't support resolution changing, as in the previous PI models.įor the Pi3, the scaling might have worked with 2 methods - either the fbcon SDL1 driver did the scaling to a resolution supported by the framebuffer, or the scaling was done by using the SDL1 dispmanx driver (PI specific). "it's to do with the framebuffer video driver included in the sdl1 library used by dosbox. Others are also finding the exact same issue as yourself, and I found this : ![]() My post was "Dosbox on a Pi4, at the moment, will never perform better than on a Pi3 it seems. There was another thread Id posted on re poor Dosbox and it's poor performance on the Pi4 - this may help? Below is one frame of video 1 (the half-way transparent green and magenta area is caused by my TV): I also noticed that even with vsync=true the game shows some tearing effects. Video 3 - vsync=false / joystick=none (shows the same issue as in video 2):Īs a side note, when setting joystick=none, the virtual keyboard in DOSBox does not work anymore, or to be precise: it cannot be operated with the joystick anymore (works fine when using a USB mouse). Video 2 - vsync=false / joystick=auto (game runs fine in the first few seconds, but after that drops down to 10-15 fps): Video 1 - vsync=true / joystick=auto (game runs fine, but crackles and stutters in other games when moving the mouse): I made some videos for comparison with different settings for vsync and the joystick (apologies for the flickering and ghosting - I'm still in love with my old plasma TV ). Unfortunately it did not solve the issue. Sorry for responding late! I tried it out today. ![]() Said in DOSBox: Games stutter and audio crackles while moving the mouse:
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