![]() ![]() The Egg Festival is approaching, at which my farmer and a few other NPCs will compete in an egg hunting minigame around town. It reads like skilful fanfiction, which it is in a way, with dedicated attention paid to the original lore.Īs just one example, I make my usual rounds talking with all the new NPCs to see their dialogue during the spring. Each new villager’s sprites and dialogue portraits fit in with the base game, and the writing is true to the original style. Whereas bigger RPGs make it hard to hide a modded character-lack of voice acting is an easy tell-in Stardew it’s easy for SVE’s characters to blend in. All of Stardew Valley Expanded’s new characters attend festivals just like the other locals. Andy attends Sunday worship at the Yoba shrine inside Pierre’s store along with George. I find him hanging out around the billiards table in the Stardrop Saloon on Friday evenings with the rest of the gang. You’d probably struggle to pick them out as modded if you were playing Stardew for the first time.Īs another of the vaguely university-aged residents, Victor is friends with Sam, Sebastian and Abigail. They may be extra colourful (literally, in Sophia’s case) but SVE’s creator has taken great pains to make them belong in the valley. They’re archetypes that feel a lot more now than Stardew’s original characters, who could be from any decade in the last 50 years. Andy is a middle-aged religious farmer with a gruff attitude and obligatory overalls. Compared with Stardew’s main cast, who represent slightly more timeless expressions of tropes, SVE’s new characters are all a bit extra.Ĭute but shy Sophia is a pink-haired, choker-wearing cosplay maker and tabletop game player which, on paper, sounds a bit like a self-insert fanfiction character. At first glance, all of Stardew Valley Expanded’s new characters have their archetypes cranked up to 11.
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